Most of the high CIR comes from S1. The 7,023 damage is not
treated as just one large final number. CIR classifies
how far the battle was above the previous Hirschkäfer
level, how much enemy HP was actually removed and at
which distances the impact was created.
Damage amount
7,023 damage is clearly above the previous
comparison level of the Hirschkäfer. This shows
that the result was not merely an average battle
with a favourable final phase.
Impact in this example: very high
HP impact
The damage removed approximately 15.2 percent of
the entire enemy starting HP pool. One player
therefore accounted for a substantial share of
all available enemy HP.
Impact in this example: exceptional
Shot conversion
13 hits from 15 shots and 11 penetrations show
that most fired shots created actual pressure and
damage. Shot volume alone would not be sufficient.
Impact in this example: high efficiency
Distance profile
The impact is classified according to the reliably
measured distances at which the damage occurred
and how those distances fit the vehicle’s previous
profile.
Impact in this example: clearly positive
What does not happen here:
The 7,023 personal damage is not later counted again
as support or match control. Each effect should only
count in the area to which it belongs.